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 Summon animal: ground units only

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Zetoo
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PostSubject: Summon animal: ground units only   Tue Apr 21, 2015 6:57 am

Some event-maps (like chapters/campaign, or even special skirmishes) need a unit to go somewhere (in order to win the scenario). Since summon animal is easily accessible (low Nature magic points, items), I would like it to have ground animals only (a goose can end an epic in a blink of an eye).
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Patrick_the_Winekiller
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PostSubject: Re: Summon animal: ground units only   Tue Apr 21, 2015 7:27 am

We could eliminate animals entirely in my opinion. If the need arises for such an event that IS triggered by an animal, then the animal would be tagged as a special character and used as so.

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Zetoo
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PostSubject: Re: Summon animal: ground units only   Tue Apr 21, 2015 7:51 am

Patrick_the_Winekiller wrote:
We could eliminate animals entirely in my opinion.
Sorry, what do you mean here?
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Patrick_the_Winekiller
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PostSubject: Re: Summon animal: ground units only   Tue Apr 21, 2015 8:03 am

I mean that animals should not trigger events at all, unless they are special characters (tagged in the editor).

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PostSubject: Re: Summon animal: ground units only   Tue Apr 21, 2015 5:18 pm

Ah ok, ok (misunderstanding avoided).
That is a pretty good idea. Two killed with same bullet (useful goose as flying scout remains + new possibilities with editor event).
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PostSubject: Re: Summon animal: ground units only   Wed Apr 29, 2015 2:29 am

Done in version 0.8.5. No critters can trigger events, unless they are special characters. Topic closed.

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