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 [FIXED] 0.6.1 unexplained crash

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Jawor
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Join date : 2012-10-07

PostSubject: [FIXED] 0.6.1 unexplained crash   Sun Oct 07, 2012 9:28 pm

Some bugs ( or things a think are bugs) occurred when i played feys:
first: their is no leprechaun, and faerie dragon units
second: golems are somehow a flaying units now ( and therefore they can go through water and objects)
And last: game crashed
Problem signature:
Problem Event Name: APPCRASH
Application Name: The Protectors.exe
Application Version: 1.0.0.0
Application Timestamp: 4fe1b19f
Fault Module Name: The Protectors.exe
Fault Module Version: 1.0.0.0
Fault Module Timestamp: 4fe1b19f
Exception Code: c0000005
Exception Offset: 001a8c80
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1045
Additional Information 1: bc0c
Additional Information 2: bc0c4dad520785999fd3e0a37b6f7e6a
Additional Information 3: 13a5
Additional Information 4: 13a59edee4ad40c60691a76852c36a1d

ps. version 0.61
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Patrick_the_Winekiller
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PostSubject: Re: [FIXED] 0.6.1 unexplained crash   Sun Oct 07, 2012 11:30 pm

Hello Jawor and welcome to the forum,

Before posting a bug report, and this is available to all new users, please use the search function to determine whether or not the bug you want to report has not been reported in the past, in order to keep topic number minimum. Now about your experience:

1) Some units have been removed from the tech and building tree of races. It is how the mod was intended to be, some units can now only be obtained via quests, retinue, special missions, temples etc. and cannot be produced by ordinary buildings.

2) Flying golem bug has been reported before and fixed. See [FIXED] Version 0.6.1 Golems of Stone Dk. Dwarf

3) It would help us greatly if you'd share with us what were you doing before the crash happened.

Thanks,

Patrick

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Patrick_the_Winekiller
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PostSubject: Re: [FIXED] 0.6.1 unexplained crash   Tue Feb 12, 2013 8:28 pm

Report is over a month old and nobody was able to reproduce it. Considered fixed (0.7.1). Topic closed.

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