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 [FIXED] 0.7 Unit Attitude resets

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Harshit
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PostSubject: [FIXED] 0.7 Unit Attitude resets   Sat Feb 09, 2013 11:38 pm

this has been bugging me also in the previous versions of the mod

the units which are magic guardian of my hero, stop following my hero after being under the influence of terror, fire etc
so after each battle i have to reselect the scattered units over the map and make them guardian again.

this was not the case in wbc3, 2
once the effect of terror or fire berserk etc was over the units used to resume their previous attitude formation.
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Kharn
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Location : The WBC3 wiki these days

PostSubject: Re: [FIXED] 0.7 Unit Attitude resets   Sun Sep 29, 2013 3:25 am

I can't say for sure on terror, but I know that units that have been set on fire in the un-modded game will break their guard stance. So that one isn't unique to The Protectors mod.
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Patrick_the_Winekiller
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PostSubject: Re: [FIXED] 0.7 Unit Attitude resets   Mon Jun 30, 2014 8:23 pm

Right so it seems that the attitudes affected are only those that require a target (guardian or magic guardian). Now in version 0.8.3 heroes keep their attitude after getting burned/ scared, but not the units.

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Patrick_the_Winekiller
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PostSubject: Re: [FIXED] 0.7 Unit Attitude resets   Wed Feb 11, 2015 9:46 pm

Finally fixed in 0.8.4. Units will go rampart when they are on fire, but return to their target/previous attitude after the fire is out. Topic closed.

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