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 [FIXED] 0.72 wierd AI

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Harshit
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PostSubject: [FIXED] 0.72 wierd AI   Tue Jul 09, 2013 8:37 pm

Orc AI only builds lots of towers and sits in its base.

Fey AI doesnt build faery ring, Orb(xp) or magic rainbow. and doesnt do any research/upgrade. even very late in the game their units  still have 0xp.

Plaguelord- spotted lots of eye of oros sitting in the base late game. there should be put a limit of max 4 or 6 scout units at a time for all races ai. and maybe scout attitude default for all scouting units.

will post more as i find them...
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Patrick_the_Winekiller
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PostSubject: Re: [FIXED] 0.72 wierd AI   Wed Jul 10, 2013 6:09 am

Harshit wrote:
Orc AI only builds lots of towers and sits in its base.
Fixed in 0.7.3

Plaguelord AI has been perfected in 0.7.3. Eyeballs will be less and real armies will be more.

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Patrick_the_Winekiller
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PostSubject: Re: [FIXED] 0.72 wierd AI   Fri Aug 23, 2013 11:21 pm

The Dark Elves were never building their lvl 5 keep. Now fixed in 0.8

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Zetoo
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PostSubject: Re: [FIXED] 0.72 wierd AI   Sat Mar 05, 2016 6:33 pm

0.8.6 AI builds every building at least once (all races).
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Patrick_the_Winekiller
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PostSubject: Re: [FIXED] 0.72 wierd AI   Sat Mar 05, 2016 8:25 pm

Topic closed.

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