A place to discuss about The Protectors mod for Warlords Battlecry 3. Visit http://the-protectors.webs.com for more info.
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 [FIXED] 0.7.2 Warlord ability

View previous topic View next topic Go down 
AuthorMessage
Harshit
Lord
Lord
avatar

Posts : 35
Join date : 2012-01-25

PostSubject: [FIXED] 0.7.2 Warlord ability   Wed Aug 07, 2013 3:59 am

i wanted to post it b4
havnt got 0.7.3 yet

Warlord's got a spell - "Scare". uses half the mana than it says

I am not sure about its effect. The units get an aura. but are not able to cause fear, or maybe i cudnt notice...
Back to top Go down
View user profile
Patrick_the_Winekiller
Devourer of bugs
Devourer of bugs
avatar

Posts : 892
Join date : 2012-01-04

PostSubject: Re: [FIXED] 0.7.2 Warlord ability   Wed Aug 07, 2013 5:57 am

That's the experimental Battlecry ability. It does not have anything to do with what it shows, currently - i.e. its not scare and it does not have the mana cost it shows. IIRC, it increases combat and/or speed by a smudge.

_________________

Back to top Go down
View user profile http://the-protectors.webs.com
Patrick_the_Winekiller
Devourer of bugs
Devourer of bugs
avatar

Posts : 892
Join date : 2012-01-04

PostSubject: Re: [FIXED] 0.7.2 Warlord ability   Mon Dec 23, 2013 2:17 am

Since version 0.8.1 the ability gives speed to nearby friendly units, costs 20 mana and has proper icon, text info and shortcut key. Topic closed.

_________________

Back to top Go down
View user profile http://the-protectors.webs.com
Sponsored content




PostSubject: Re: [FIXED] 0.7.2 Warlord ability   

Back to top Go down
 
[FIXED] 0.7.2 Warlord ability
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Black Powder from Warlord Games
» Reaper Miniatures Warlord Army Blog
» (Fixed) Norton doesn't like TFN!
» Warlord Battle Titan
» Urien Rakarth, and his amazing ability to Challenge...

Permissions in this forum:You cannot reply to topics in this forum
The Protectors Forum :: Bugs reporting-
Jump to: